Supported title
PC optimization for Battlefield 6
Battlefield puts more moving objects, destruction and players on screen at once than almost anything else you play, and nearly all of that cost lands on the CPU. A machine that holds a steady frame rate in a duel can fall apart when the server fills up.
Typical increase, all games
+60%
Nobody has reported before/after figures for Battlefield 6 yet, so this is the average across every optimization customers have reported, whatever they play. It is what the work generally does — not a measurement of this game. Rust has its own figure.
What a badly configured machine feels like in Battlefield 6
- Fine on an empty server, unplayable at full player count
- Frame time spikes when buildings come down or vehicles pile in
- Audio crackling or dropouts during heavy fights
What we tune for Battlefield 6
The session covers your whole machine, not one game. These are the parts that matter most here.
- CPU power limits and boost behaviour under sustained all-core load
- Memory speed and timings, which move the CPU-bound floor more than any setting
- DX12 pipeline and the driver-level queueing behind it
- Audio processing offload, so sound is not stealing a core mid-fight
Book a session
90 minutes, one technician, tuned around the games you actually play. $52 for a standard slot, $105 if you want one next day — website launch sale, normally $70 and $140.
Book an optimization